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Eclipse iceoryx hoofs overview🔗

The iceoryx hoofs (Handy Objects Optimised For Safety) are our basic building blocks - the foundation of iceoryx. There are a wide variety of building blocks grouped together in categories or namespace, depending on where or how they are used.

Categories🔗

Namespace Short Description
cxx Since we are not allowed to use C++17 as well as the heap or exceptions we implemented constructs like optional, expected or variant so that we can be as modern as possible. Furthermore, you can find here constructs which are mentioned in the C++ Core Guidelines as well as STL re-implementations of container like vector which are relocatable an can be placed into the shared memory.
concurrent You should never use concurrent constructs like mutex, semaphores, atomic, etc. directly in our codebase. At the moment we still have some exceptions to this guideline but the idea is that all classes which are using them are stored under concurrent and have to undergo more tests then the usual non concurrent class. For instance we try to provide stress tests for them. This module provides classes like fifo, smart_lock, sofi, trigger_queue and much more.
design_pattern Certain code patterns which are repeating themselves all over the code are abstracted and stored in here. At the moment we only have the creation pattern which will be removed in a future release.
error-handling The central error handler in iceoryx for cases when no sane further execution is possible, e.g. nullptr access.
log The logger used by iceoryx.
posix_wrapper Posix constructs like shared memory, threads or semaphores are not used directly in our code base. We abstracted them so that they are following the RAII (Resource Acquisition Is Initialization) idiom and other good practices from the C++ community.
units Time units for duration and string literals.
other There are even more namespaces inside the iceoryx hoofs but they will either become obsolete in the future, will be integrated into existing names or are established as another namespace and documented here. We are unsure where they will end up in the future.

Structure🔗

The following sections have a column labeled internal to indicate that the API is not stable and can change anytime. You should never rely on it and there is no support if it is used and breaks your code after an update.

The column maybe obsolete marks classes which can be removed anytime soon.

CXX🔗

This contains STL constructs which are not part of the C++14 standard as well as convenience constructs like the NewType. Since the module re-implements some STL constructs, the C++ STL coding guidelines are used for all files in this module, to help the user to have a painless transition from the official STL types to ours. The API should also be identical to the corresponding STL types but we have to make exceptions here. For instance, we do not throw exceptions, try to avoid undefined behavior and we do not use dynamic memory. In these cases we adjusted the API to our use case.

Most of the headers are providing some example code on how the class should be used.

class/file internal maybe obsolete description
algorithm Implements min and max for an arbitrary number of values of the same type. For instance min(1,2,3,4,5);
attributes C++17 and C++20 attributes are sometimes available through compiler extensions. The attribute macros defined in here (like IOX_FALLTHROUGH, IOX_MAYBE_UNUSED ... ) make sure that we are able to use them if the compiler supports it.
convert Converting a number into a string is easy, converting it back can be hard. You can use functions like strtoll but you still have to handle errors like under- and overflow, or converting invalid strings into number. Here we abstract all the error handling so that you can convert strings into numbers safely.
DeadlineTimer Polling based timer to check for an elapsed deadline.
expected Our base class used in error handling. Every function which can fail should return an expected. With this the user knows that this function can fail and that they have to do some kind of error handling. We got inspired by the C++ expected proposal and by the rust error handling concept.
filesystem Implementation of C++17 filesystem features for instance cxx::perms to abstract file permissions
forward_list Heap and exception free, relocatable implementation of std::forward_list
function A stack-based std::function replacement based on storable_function
function_ref C++11 implementation of the next-gen C++ feature std::function_ref see function_ref proposal. It behaves like std::function but does not own the callable.
functional_interface Constructs to easily add functional interfaces like and_then to object container.
GenericRAII This is an abstraction of the C++ RAII idiom. Sometimes you have constructs where you would like to perform a certain task on creation and then again when they are getting out of scope, this is where GenericRAII comes in. It is like a std::lock_guard or a std::shared_ptr but more generic.
helplets Implementations of C++ Core Guideline concepts like not_null are contained here. Additionally, we are providing some types to verify preconditions at compile time. Think of an int which has to be always greater 5, here we provide types like greater_or_equal<int, 6>.
list Heap and exception free, relocatable implementation of std::list
MethodCallback X Constructs a callback from a pointer to a specific object and a pointer to a method of that object, also as ConstMethodCallback available
NewType<T, Policies> C++11 implementation of Haskells NewType-pattern.
optional C++11 implementation of the C++17 feature std::optional
pair i X Simplistic re-implementation of an std::pair.
poor_mans_heap Acquires memory on the stack for placement new instantiations. All classes must inherit from a base class which has to be known at compile time but the class itself does not have to be known - only the size.
ReferenceCounter i Basic building block for classes which are needing some kind of reference counting like a std::shared_ptr
requires Base for Expects/Ensures from the C++ Core Guideline
scoped_static Helper function to limit lifetime of static or global variables to a scope
serialization X Implements a simple serialization concept for classes based on the idea presented here ISOCPP serialization.
set i X Templated helper functions to create a fake std::set from a vector.
stack Stack implementation with simple push/pop interface.
static_storage i Untyped aligned static storage.
storable_function i A std::function alternative with configurable backend for memory storage.
string Heap and exception free implementation of std::string. Attention, since the string is stack based, std::string or char array which are assigned to this string will be truncated and zero-terminated if they exceed the string capacity.
type_traits Extended support for evaluating types on compile-time.
types Declares essential building block types like byte_t.
UniqueId i Monotonic increasing IDs within a process.
unique_ptr Provides a heap-less unique ptr implementation, unlike the STL
variant C++11 implementation of the C++17 feature std::variant
variant_queue A queue which wraps multiple variants of Queues (FiFo, SoFi, ResizeableLockFreeQueue)
vector Heap and exception free implementation of std::vector

Concurrent🔗

If you have to write concurrent code, never use concurrency constructs like mutex, atomic, thread, semaphore, etc. directly. Most of the use cases can be solved by using an ActiveObject which uses as building block our FiFo or a queue which is thread-safe when combined with smart_lock. To learn more about active objects see Prefer Using Active Objects Instead Of Naked Threads.

class internal maybe obsolete description
ActiveObject i X Active object base skeleton implementation inspired by Prefer Using Active Objects Instead Of Naked Threads
FiFo i Single producer, single consumer lock-free FiFo
LockfreeQueue Multi producer, multi consumer lock-free FiFo with ringbuffer like overflow handling
LoFFLi i Lock-free LIFO based index manager (lock-free free list). One building block of our memory manager. After construction it contains the indices
PeriodicTask i Periodically executes a callable specified by the template parameter in a configurable time interval.
ResizeableLockFreeQueue Resizeable variant of the LockfreeQueue
smart_lock i Creates arbitrary thread safe constructs which then can be used like smart pointers. If some STL type should be thread safe use the smart_lock to create the thread safe version in one line. Based on some ideas presented in Wrapping C++ Member Function Calls
SoFi i Single producer, single consumer lock-free safely overflowing FiFo (SoFi).
TACO i Thread Aware exChange Ownership (TACO). Solution if you would like to use std::atomic with data types larger than 64 bit. Wait free data synchronization mechanism between threads.
TriggerQueue i X Queue with a push - pop interface where pop is blocking as long as the queue is empty. Can be used as a building block for active objects.

attribute overview of the available Queues:

Data Structure Shared Memory usable Thread-Safe Lock-Free Concurrent Producers : Consumers Bounded Capacity Data Type Restriction Use Case
FiFo Yes Yes Yes 1:1 Yes Copyable FIFO Data transfer
LockfreeQueue Yes Yes Yes n:m Yes Copyable or Movable lock-free transfer of arbitrary data between multiple contexts in FIFO order with overflow handling (ringbuffer)
LoFFLi Yes Yes Yes n:m Yes int32 manage memory access, LIFO order
smart_lock Yes Yes No n/a n/a None Wrapper to make classes thread-safe (by using a lock)
SoFi Yes Yes Yes 1:1 Yes Trivially Copyable lock-free transfer of small data (e.g. pointers) between two contexts in FIFO order with overflow handling (ringbuffer)
ResizeableLockFreeQueue Yes Yes Yes n:m Yes Copyable or Movable Resizeable variant of the LockfreeQueue
TACO Yes Yes Yes n:m Yes Copyable or Movable fast lock-free exchange data between threads
TriggerQueue No Yes No n:m Yes Copyable Process events in a blocking way

Design pattern🔗

class internal maybe obsolete description
Creation X When implementing resource handling classes which follow the RAII idiom we may have to throw exceptions inside the constructor. As an alternative to exceptions we have the creation pattern, a specialized factory which returns the object inside of an expected.

Error handling🔗

The error handler is a central instance for collecting all errors and react to them. The error-handling.hpp contains a list of all error enum values. The error handler has different error levels, for more information see error-handling.md

class internal maybe obsolete description
errorHandler Free function to call the error handler with a defined error and an error level, see header file for practical example.
ErrorHandler i error handler class only for testing purposes, should not be used directly

Log🔗

For information about how to use the logger API see error-handling.md

class internal maybe obsolete description
logger

POSIX wrapper🔗

We abstract POSIX resources following the RAII idiom and by using our Creation pattern. Try to exclusively use these abstractions or add a new one when using POSIX resources like semaphores, shared memory, etc.

class internal maybe obsolete description
AccessController i Interface for Access Control Lists (ACL).
FileLock File lock C++ wrapping class.
NamedPipe Shared memory based ipc channel. Mainly a UnixDomainSocket replacement on Windows.
IpcChannel i Helper types used by the MessageQueueand the UnixDomainSocket.
MessageQueue i Interface for Message Queues, see ManPage mq_overview.
mutex i Mutex interface, see ManPage pthread_mutex_lock.
posix_access_rights Rights and user management interface.
posixCall Wrapper around C and POSIX function calls which performs a full error handling. Additionally, this wrapper makes sure that EINTR handling is performed correctly by repeating the system call.
SignalGuard Helper class for signal handler registration.
SignalWatcher Batteries included signal handling with polling and optional blocking wait for SIGINT and SIGTERM.
Semaphore Semaphore interface, see ManPage sem_overview
shared_memory_object/Allocator i Helper class for the SharedMemoryObject.
shared_memory_object/MemoryMap i Abstraction of mmap, munmap and helper class for the SharedMemoryObject.
shared_memory_object/SharedMemory i Abstraction of shared memory, see ManPage shm_overview and helper class for the SharedMemoryObject.
SharedMemoryObject i Creates and maps existing shared memory into the application.
system_configuration i Collection of free functions which acquire system information like the page-size.
thread Wrapper for pthread functions like pthread_setname_np.
Timer X Interface for the posix timer, see ManPage timer_create.
UnixDomainSocket i Interface for unix domain sockets.

Units🔗

Never use physical properties like speed or time directly as integer or float in your code. Otherwise you encounter problems like this function void setTimeout(int timeout). What is the unit of the argument, seconds? minutes? If you use Duration you see it directly in the code.

void setTimeout(const Duration & timeout);

setTimeout(11_s); // 11 seconds
setTimeout(5_ms); // 5 milliseconds
class internal maybe obsolete description
Duration i Represents the unit time, is convertible to timespec and timeval. User defined literals are available for convenience and readability.

objectpool🔗

class internal maybe obsolete description
ObjectPool i Container which stores raw objects without calling the ctor of the objects.

graphs🔗

class internal maybe obsolete description
DirectedGraph i Creates and manages a directed graph.
DirectedAcyclicGraph i Like the DirectedGraph but additional checks prohibit to create edges which have a cyclic dependency.

file-reader🔗

class internal maybe obsolete description
FileReader i X Wrapper for opening files and reading them.

Check out iceoryx_hoofs on GitHub