iox::cxx::PoorMansHeap🔗
Reserves space on stack for placement new instatiation. More...
#include <iceoryx_hoofs/cxx/poor_mans_heap.hpp>
Public Functions🔗
Name | |
---|---|
PoorMansHeap() =default | |
~PoorMansHeap() | |
template <typename Type ,typename... CTorArgs> |
PoorMansHeap(PoorMansHeapType< Type > , CTorArgs &&... ctorArgs) |
PoorMansHeap(PoorMansHeap && other) | |
PoorMansHeap & | operator=(PoorMansHeap && rhs) |
PoorMansHeap(const PoorMansHeap & ) | |
PoorMansHeap & | operator=(const PoorMansHeap & ) |
template <typename Type ,typename... CTorArgs> void |
newInstance(CTorArgs &&... ctorArgs) |
void | deleteInstance() Calls the destructor if there is a valid instance, otherwise nothing happens. |
bool | hasInstance() const |
Interface * | operator->() const |
Interface & | operator*() const |
Detailed Description🔗
template <typename Interface ,
size_t TypeSize,
size_t TypeAlignment =8>
class iox::cxx::PoorMansHeap;
Reserves space on stack for placement new instatiation.
Parameters:
- Interface base type of all classes which should be stored in here
- TypeSize maximum size of a child of Interface
- TypeAlignment alignment which is required for the types
#include "iceoryx_hoofs/cxx/poor_mans_heap.hpp"
#include "iceoryx_hoofs/cxx/helplets.hpp"
#include <iostream>
class Base
{
public:
virtual ~Base() = default;
virtual void doStuff() = 0;
};
class Foo : public Base
{
public:
Foo(int stuff)
: m_stuff(stuff)
{
}
void doStuff() override
{
std::cout << __PRETTY_FUNCTION__ << ": " << m_stuff << std::endl;
}
private:
int m_stuff;
};
class Bar : public Base
{
public:
void doStuff() override
{
std::cout << __PRETTY_FUNCTION__ << std::endl;
}
};
int main()
{
constexpr auto MaxSize = cxx::maxSize<Foo, Bar>();
constexpr auto MaxAlignment = cxx::maxAlignment<Foo, Bar>();
using FooBar = cxx::PoorMansHeap<Base, MaxSize, MaxAlignment>;
FooBar fooBar1{cxx::PoorMansHeapType<Foo>(), 42};
fooBar1->doStuff();
fooBar1.newInstance<Bar>();
fooBar1->doStuff();
fooBar1.newInstance<Foo>(13);
fooBar1->doStuff();
FooBar fooBar2;
if (!fooBar2.hasInstance())
{
std::cout << "There is no instance!" << std::endl;
}
fooBar2.newInstance<Bar>();
fooBar2->doStuff();
fooBar2.deleteInstance();
if (!fooBar2.hasInstance())
{
std::cout << "There is again no instance!" << std::endl;
}
return 0;
}
Public Functions Documentation🔗
function PoorMansHeap🔗
PoorMansHeap() =default
function ~PoorMansHeap🔗
~PoorMansHeap()
function PoorMansHeap🔗
template <typename Type ,
typename... CTorArgs>
PoorMansHeap(
PoorMansHeapType< Type > ,
CTorArgs &&... ctorArgs
)
Parameters:
- Type the type to instantiate, wrapped in PoorMansHeapType
- ctorArgs ctor arguments for the type to instantiate
Constructor for immediate construction of an instance
function PoorMansHeap🔗
PoorMansHeap(
PoorMansHeap && other
)
function operator=🔗
PoorMansHeap & operator=(
PoorMansHeap && rhs
)
function PoorMansHeap🔗
PoorMansHeap(
const PoorMansHeap &
)
function operator=🔗
PoorMansHeap & operator=(
const PoorMansHeap &
)
function newInstance🔗
template <typename Type ,
typename... CTorArgs>
void newInstance(
CTorArgs &&... ctorArgs
)
Parameters:
- Type the type to instantiate, wrapped in PoorMansHeapType
- ctorArgs ctor arguments for the type to instantiate
Create a new instance of the Type
function deleteInstance🔗
void deleteInstance()
Calls the destructor if there is a valid instance, otherwise nothing happens.
function hasInstance🔗
bool hasInstance() const
Return: true if there is a valid instance
Checks is there is a valid instance
function operator->🔗
Interface * operator->() const
Return: pointer to the underlying instance or nullptr if there is no valid instance
Returns a pointer to the underlying instance
function operator*🔗
Interface & operator*() const
Return: reference to the underlying instance
Returns a reference to the underlying instance. If there is no valid instance, the behaviour is undefined
Updated on 18 December 2023 at 13:11:42 CET