iox::popo::TriggerHandle🔗
TriggerHandle is threadsafe without restrictions in a single process. Not qualified for inter process usage. The TriggerHandle is generated by a Notifyable like the WaitSet and handed out to the user when they acquire a trigger. The TriggerHandle corresponds with an internal Trigger and is used to signal an event via the trigger method. When it goes out of scope it cleans up the corresponding trigger in the Notifyable.
#include <iceoryx_posh/popo/trigger_handle.hpp>
Public Functions🔗
Name | |
---|---|
TriggerHandle() | |
TriggerHandle(ConditionVariableData & conditionVariableData, const cxx::MethodCallback< void, uint64_t > resetCallback, const uint64_t uniqueTriggerId) Creates a TriggerHandle. |
|
TriggerHandle(const TriggerHandle & ) | |
TriggerHandle & | operator=(const TriggerHandle & ) |
TriggerHandle(TriggerHandle && rhs) | |
TriggerHandle & | operator=(TriggerHandle && rhs) |
~TriggerHandle() | |
operator bool() const returns true if the TriggerHandle is valid otherwise false. A TriggerHandle is valid if m_conditionVariableDataPtr != nullptr. |
|
bool | isValid() const returns true if the TriggerHandle is valid otherwise false. A TriggerHandle is valid if m_conditionVariableDataPtr != nullptr. |
bool | wasTriggered() const Returns true when the TriggerHandle was triggered. |
void | trigger() triggers the Trigger and informs the Notifyable which verifies that the Trigger was triggered by calling the hasTriggeredCallback |
void | reset() calls the resetCallback and invalidates the TriggerHandle |
void | invalidate() invalidates the TriggerHandle without calling the reset callback |
uint64_t | getUniqueId() const returns the uniqueTriggerId |
ConditionVariableData * | getConditionVariableData() returns the pointer to the ConditionVariableData |
Public Functions Documentation🔗
function TriggerHandle🔗
TriggerHandle()
Note: explicitly implemented for MSVC and QNX
function TriggerHandle🔗
TriggerHandle(
ConditionVariableData & conditionVariableData,
const cxx::MethodCallback< void, uint64_t > resetCallback,
const uint64_t uniqueTriggerId
)
Creates a TriggerHandle.
Parameters:
- conditionVariableDataRef reference to a condition variable data struct
- resetCallback callback which will be called it goes out of scope or reset is called
- uniqueTriggerId the unique trigger id of the Trigger which corresponds to the TriggerHandle. Usually stored in a Notifyable. It is required for the resetCallback
function TriggerHandle🔗
TriggerHandle(
const TriggerHandle &
)
function operator=🔗
TriggerHandle & operator=(
const TriggerHandle &
)
function TriggerHandle🔗
TriggerHandle(
TriggerHandle && rhs
)
function operator=🔗
TriggerHandle & operator=(
TriggerHandle && rhs
)
function ~TriggerHandle🔗
~TriggerHandle()
function operator bool🔗
explicit operator bool() const
returns true if the TriggerHandle is valid otherwise false. A TriggerHandle is valid if m_conditionVariableDataPtr != nullptr.
function isValid🔗
bool isValid() const
returns true if the TriggerHandle is valid otherwise false. A TriggerHandle is valid if m_conditionVariableDataPtr != nullptr.
function wasTriggered🔗
bool wasTriggered() const
Returns true when the TriggerHandle was triggered.
Note: The TriggerHandle wasTriggered state is set to false again after the underlying ConditionListener gathered all events.
function trigger🔗
void trigger()
triggers the Trigger and informs the Notifyable which verifies that the Trigger was triggered by calling the hasTriggeredCallback
function reset🔗
void reset()
calls the resetCallback and invalidates the TriggerHandle
function invalidate🔗
void invalidate()
invalidates the TriggerHandle without calling the reset callback
function getUniqueId🔗
uint64_t getUniqueId() const
returns the uniqueTriggerId
function getConditionVariableData🔗
ConditionVariableData * getConditionVariableData()
returns the pointer to the ConditionVariableData
Updated on 18 December 2023 at 13:11:43 CET